Earlier work done on the game
Items, equipment, some visuals
Ore mining, Ingot smelting, item forging.
Saving character data, some world data. Making the character more yours.
Simple questing setup, npc quest givers, collection quests, crafting quests.
Inventory drag and drop, sort and bank space
Rebalance combat, improve standard attacks, better maneuvering, attack combos.
Build your own house! Own property! Run a shop!
Magic tiers, learning more skills, combat and utility spells.
Projectile weapons.
Wood working, cooking, farming, fishing and more.
A few towns to travel to. Start of economy with trade between the two.
Go dungeon diving! Explore some caves, find some treasure, avoid the monsters!
Fill out a few towns, build larger regions of the map, fill it with activities.
Npcs at as they should in towns, some take jobs to keep the towns running and generally find their place in the world. Creatures will be either hostile or docile. Some will protect their territory and some will roam.
Bug fixes, optimizations, more features.
Not complete but should be a game by then. We will see how it goes. Early Access on Steam. Release date is still TBD.